However, if one's artwork contains any degree of complexity such as gradients/drop shadows, the the mechanics/benefits of the WMF/EMF file format are basically null and void. One is better off treating the artwork as a PNG/JPEG/Bitmap file.Īnyway, that's just my experience with the issue. The images below show a simple 50px circle illustrator file, followed by 100% scale WMF (note the jagged geometry), a 200% WMF file (loads of nodes) and a 500% WMF (tons of extra nodes). The bigger the artwork the more nodes the smoother the graphic. This is why your artwork looks jagged and rasterised when imported. It only looks good when blown up huge then exported. For some reason, the geometry of the WMF/EMF format creates a whole bunch more extra 'nodes' in artwork. What this seemed to do was allow Storyline to treat my WMF (try that format as opposed to EMF) as an actual vector image and imported crisp, clean graphic shapes.īUT, only after I blew the artwork to 400/500% before importing. This has happened to me in the past and my solution was to simplify my original vector graphic (basically removing gradients/drop-shadows/etc). Your issue is that the imported EMF file seems to rasterise and produce jagged edges (poor resolution). But I think it's the best solution until we get official support for vector graphics. It's not a perfect solution because it doesn't seem to handle complex graphics very well. Simply delete the objects you don't need, and keep the freeform shape/s that you want. Storyline will ungroup the components of the image into freeform shapes and empty images.(Even though it may look like a normal picture in Storyline, it actually allows you to do this for some reason) Right click the pasted picture > Ungroup.(The pasted image might look pixelated and ugly at this point) Open one of your slides in Storyline, then paste from your clipboard. Copy your graphic/object to your clipboard.I can't find the post now, so I'll try my best to explain it: Saying that, someone did post a neat trick on these forums a while back on how you can import custom shapes from Illustrator into Storyline using your clipboard. It's bizarre given how the shapes created within Storyline 360 are. Unfortunately I don't believe Storyline currently supports importing vector images.
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